Insights

In Which Joseph D'Agnese And I Talk About Important Things

Joseph D'Agnese is my guest this time around on the podcast. He is the author of several nonfiction books, the most recent being Stuff Every American Should Know, which he wrote with his wife Denise Kiernan, as well as his own independent fiction Jersey Heat and The Mesmerist. Today Joe and I talk about the great exposure his book got from the Huffington Post (and how it affected the book's sales), as well as the problem with free ebooks, and this very amusing video from Random House:

httpv://www.youtube.com/watch?v=4FlnAFH4HV4

And would you like to win a free digital copy of Joe's great novel The Mesmerist? Of course you would! Listen to the podcast to find out how. And, as always, enjoy.

In Which Joseph D'Agnese And I Talk About Important Things

Storytelling Rules

Are there rules to storytelling? Probably. Me, I usually like to know the rules, so that I can figure out creative ways of breaking them. Still, io9 posted something interesting the other day -- the 22 rules of storytelling, according to Pixar, which includes:

  • #1: You admire a character for trying more than for their successes.
  • #6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
  • #13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it's poison to the audience.
  • #15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
  • #16: What are the stakes? Give us reason to root for the character. What happens if they don't succeed? Stack the odds against.

I cherry-picked the rules dealing mostly with character, because, well, building strong character is essential to storytelling, after all. Plot can be fun -- hell, I love a good plot -- but without strong characters moving the plot along, the story comes up dry.

One thing I notice younger writers doing -- at least those in the horror genre -- is making characters that are simply a means to an end. Meaning, basically, that the characters exist simply to die at the end of the story. Now there isn't anything wrong with that per se, but you have to at least make the reader care about your character, so that when they do die, it means something. Or at least give your character purpose. Have them at least try to fight back and survive. They might not always win, but at least they put up a good fight. I mention this from experience -- a lot of my earlier horror stories were just as I mentioned: characters presented just to die. The stories relied too much on the idea or plot. Which, again, can work sometimes, but it's still best to give your characters purpose.

Which leads me to the big movie of the moment Prometheus. I saw it yesterday, in IMAX 3D. Let me tell you -- don't waste your money on IMAX 3D. I don't mind IMAX, and I hate 3D, but I was told from a reliable source I had to see it in both. So I saw it in both. And you know what? Eh. The movie, I don't believe, was made for 3D in the same way Avatar was made for 3D. They made it, and they turned it into 3D for the big bucks, which is what Hollywood seems to think it's good at. But the movie itself? It's impressive visually, but that's about it. The story is blah, the characters are blah (again, most of them exist just to die), and the action, well, almost all the action you already saw in the trailer, if you're somebody like me who loves trailers even though he knows he shouldn't watch them because they always give away most of the movie. So who knows, maybe I would have enjoyed the movie more if I hadn't seen the trailer a bunch of times, or if I had seen it in good ol' 2D. Then again, maybe not. A turd is a turd, no matter what dimension you see it in. Now, having said that, I think I will see it again at some point in the future, most likely on DVD, to see if I'm wrong. I'm pretty sure I won't be, though.

But I'm sure there are others who disagree and think Prometheus was an AMAZING movie. Okay, fair enough. Let me ask you this then: why?

In Which Kelli Owen And I Talk About Stuff

Kelli Owen was kind enough to talk with me about some recent publishing news -- like 10 Reasons You Should Skip The Traditional Publishers and Self-Publish Ebooks Instead and half of self-published authors earn less than $500 and Stephen King's next novel will be paperback only. We'll also recap the Undead Press fiasco and what's happened since, like this ebook. Also, Kelli has a new ebook available called Six Days that you should check out -- oh, and there's even a chance to win a digital copy in the podcast. Enjoy!

In Which Kelli Owen And I Talk About Stuff

Don't You Hate When This Happens?

I've talked about this before, yes, but it's always worth bringing back up. When searching for a cover image, you might find the best stock photo ever, but be careful -- others probably found it or will find it eventually. Not that that's necessarily a bad thing, as long as the designer tweaks the image a bit, but still ...

Of course, I have no room to talk.

So yeah, don't you hate when this happens?

In Which J.F. Gonzalez And I Talk About Publishing

J.F. Gonzalez was kind enough to take an hour out of his day to talk with me about publishing, especially the recent fiasco of Undead Press screwing over writers. The links for those two writers in particular are here -- When publishing goes wrong…Starring Undead Press -- and here -- Suffering in Silence. Also, while we were talking, this shit happened. Seriously, this Anthony Giangregorio is insane, and I hope he gets his ass locked up. For the time being, enjoyed today's podcast.

In Which J.F. Gonzalez And I Talk About Publishing